ZHANG, Bo; ROBB, Nigel; EYERMAN, Joe; GOODMAN, Lizbeth. Virtual worlds and gamification to increase integration of international students in higher education: an inclusive design approach. International Journal of E-Learning & Distance Education / Revue internationale du e-learning et la formation à distance, [S. l.], v. 32, n. 2, 2017. Disponível em: https://www.ijede.ca/index.php/jde/article/view/1057. Acesso em: 12 apr. 2024.